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December 14, 2021

Log4Shell Vulnerability Detection & Response With Darktrace

Learn how Darktrace's AI detects and responds to Log4Shell attacks. Explore real-world examples and see how Darktrace identified and mitigated cyber threats.
Inside the SOC
Darktrace cyber analysts are world-class experts in threat intelligence, threat hunting and incident response, and provide 24/7 SOC support to thousands of Darktrace customers around the globe. Inside the SOC is exclusively authored by these experts, providing analysis of cyber incidents and threat trends, based on real-world experience in the field.
Written by
Max Heinemeyer
Global Field CISO
Written by
Justin Fier
SVP, Red Team Operations
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14
Dec 2021

In this blog, we’ll take a look at the Log4Shell vulnerability and provide real-world examples of how Darktrace detects and responds to attacks attempting to leverage Log4Shell in the wild.

Log4Shell is now the well-known name for CVE-2021-44228 – a severity 10 zero-day exploiting a well-known Java logging utility known as Log4j. Vulnerabilities are discovered daily, and some are more severe than others, but the fact that this open source utility is nested into nearly everything, including the Mars Ingenuity drone, makes this that much more menacing. Details and further updates about Log4Shell are still emerging at the publication date of this blog.

Typically, zero-days with the power to reach this many systems are held close to the chest and only used by nation states for high value targets or operations. This one, however, was first discovered being used against Minecraft gaming servers, shared in chat amongst gamers.

While all steps should be taken to deploy mitigations to the Log4Shell vulnerability, these can take time. As evidenced here, behavioral detection can be used to look for signs of post-exploitation activity such as scanning, coin mining, lateral movement, and other activities.

Darktrace initially detected the Log4Shell vulnerability targeting one of our customers’ Internet-facing servers, as you will see in detail in an actual anonymized threat investigation below. This was highlighted and reported using Cyber AI Analyst, unpacked here by our SOC team. Please take note that this was using pre-existing algorithms without retraining classifiers or adjusting response mechanisms in reaction to Log4Shell cyber-attacks.

How Log4Shell works

The vulnerability works by taking advantage of improper input validation by the Java Naming and Directory Interface (JNDI). A command comes in from an HTTP user-agent, encrypted HTTPS connection, or even a chat room message, and the JNDI sends that to the target system in which it gets executed. Most libraries and applications have checks and protections in place to prevent this from happening, but as seen here, they get missed at times.

Various threat actors have started to leverage the vulnerability in attacks, ranging from indiscriminate crypto-mining campaigns to targeted, more sophisticated attacks.

Real-world example 1: Log4Shell exploited on CVE ID release date

Darktrace saw this first example on December 10, the same day the CVE ID was released. We often see publicly documented vulnerabilities being weaponized within days by threat actors. This attack hit an Internet-facing device in an organization’s demilitarized zone (DMZ). Darktrace had automatically classified the server as an Internet-facing device based on its behavior.

The organization had deployed Darktrace in the on-prem network as one of many coverage areas that include cloud, email and SaaS. In this deployment, Darktrace had good visibility of the DMZ traffic. Antigena was not active in this environment, and Darktrace was in detection-mode only. Despite this fact, the client in question was able to identify and remediate this incident within hours of the initial alert. The attack was automated and had the goal of deploying a crypto-miner known as Kinsing.

In this attack, the attacker made it harder to detect the compromise by encrypting the initial command injection using HTTPS over the more common HTTP seen in the wild. Despite this method being able to bypass traditional rules and signature-based systems Darktrace was able to spot multiple unusual behaviors seconds after the initial connection.

Initial compromise details

Through peer analysis Darktrace had previously learned what this specific DMZ device and its peer group normally do in the environment. During the initial exploitation, Darktrace detected various subtle anomalies that taken together made the attack obvious.

  1. 15:45:32 Inbound HTTPS connection to DMZ server from rare Russian IP — 45.155.205[.]233;
  2. 15:45:38 DMZ server makes new outbound connection to the same rare Russian IP using two new user agents: Java user agent and curl over a port that is unusual to serve HTTP compared to previous behavior;
  3. 15:45:39 DMZ server uses an HTTP connection with another new curl user agent (‘curl/7.47.0’) to the same Russian IP. The URI contains reconnaissance information from the DMZ server.

All this activity was detected not because Darktrace had seen it before, but because it strongly deviated from the regular ‘pattern of life’ for this and similar servers in this specific organization.

This server never reached out to rare IP addresses on the Internet, using user agents it never used before, over protocol and port combinations it never uses. Every point-in-time anomaly itself may have presented slightly unusual behavior – but taken together and analyzed in the context of this particular device and environment, the detections clearly tell a bigger story of an ongoing cyber-attack.

Darktrace detected this activity with various models, for example:

  • Anomalous Connection / New User Agent to IP Without Hostname
  • Anomalous Connection / Callback on Web Facing Device

Further tooling and crypto-miner download

Less than 90 minutes after the initial compromise, the infected server started downloading malicious scripts and executables from a rare Ukrainian IP 80.71.158[.]12.

The following payloads were subsequently downloaded from the Ukrainian IP in order:

  • hXXp://80.71.158[.]12//lh.sh
  • hXXp://80.71.158[.]12/Expl[REDACTED].class
  • hXXp://80.71.158[.]12/kinsing
  • hXXp://80.71.158[.]12//libsystem.so
  • hXXp://80.71.158[.]12/Expl[REDACTED].class

Using no threat intelligence or detections based on static indicators of compromise (IoC) such as IPs, domain names or file hashes, Darktrace detected this next step in the attack in real time.

The DMZ server in question never communicated with this Ukrainian IP address in the past over these uncommon ports. It is also highly unusual for this device and its peers to download scripts or executable files from this type of external destination, in this fashion. Shortly after these downloads, the DMZ server started to conduct crypto-mining.

Darktrace detected this activity with various models, for example:

  • Anomalous File / Script from Rare External Location
  • Anomalous File / Internet Facing System File Download
  • Device / Internet Facing System with High Priority Alert

Surfacing the Log4Shell incident immediately

In addition to Darktrace detecting each individual step of this attack in real time, Darktrace Cyber AI Analyst also surfaced the overarching security incident, containing a cohesive narrative for the overall attack, as the most high-priority incident within a week’s worth of incidents and alerts in Darktrace. This means that this incident was the most obvious and immediate item highlighted to human security teams as it unfolded. Darktrace’s Cyber AI Analyst found each stage of this incident and asked the very questions you would expect of your human SOC analysts. From the natural language report generated by the Cyber AI Analyst, a summary of each stage of the incident followed by the vital data points human analysts need, is presented in an easy to digest format. Each tab signifies a different part of this incident outlining the actual steps taken during each investigative process.

The result of this is no sifting through low-level alerts, no need to triage point-in-time detections, no putting the detections into a bigger incident context, no need to write a report. All of this was automatically completed by the AI Analyst saving human teams valuable time.

The below incident report was automatically created and could be downloaded as a PDF in various languages.

Figure 1: Darktrace’s Cyber AI Analyst surfaces multiple stages of the attack and explains its investigation process

Real-world example 2: Responding to a different attack using Log4Shell

On December 12, another organization’s Internet-facing server was initially compromised via Log4Shell. While the details of the compromise are different – other IoCs are involved – Darktrace detected and surfaced the attack similarly to the first example.

Interestingly, this organization had Darktrace Antigena in autonomous mode on their server, meaning the AI can take autonomous actions to respond to ongoing cyber-attacks. These responses can be delivered via a variety of mechanisms, for instance, API interactions with firewalls, other security tools, or native responses issued by Darktrace.

In this attack the rare external IP 164.52.212[.]196 was used for command and control (C2) communication and malware delivery, using HTTP over port 88, which was highly unusual for this device, peer group and organization.

Antigena reacted in real time in this organization, based on the specific context of the attack, without any human in the loop. Antigena interacted with the organization’s firewall in this case to block any connections to or from the malicious IP address – in this case 164.52.212[.]196 – over port 88 for 2 hours with the option of escalating the block and duration if the attack appears to persist. This is seen in the illustration below:

Figure 2: Antigena’s response

Here comes the trick: thanks to Self-Learning AI, Darktrace knows exactly what the Internet-facing server usually does and does not do, down to each individual data point. Based on the various anomalies, Darktrace is certain that this represents a major cyber-attack.

Antigena now steps in and enforces the regular pattern of life for this server in the DMZ. This means the server can continue doing whatever it normally does – but all the highly anomalous actions are interrupted as they occur in real time, such as speaking to a rare external IP over port 88 serving HTTP to download executables.

Of course the human can change or lift the block at any given time. Antigena can also be configured to be in human confirmation mode, having the human in the loop at certain times during the day (e.g. office hours) or at all times, depending on an organization’s needs and requirements.

Conclusion

This blog illustrates further aspects of cyber-attacks leveraging the Log4Shell vulnerability. It also demonstrates how Darktrace detects and responds to zero-day attacks if Darktrace has visibility of the attacked entities.

While Log4Shell is dominating the IT and security news, similar vulnerabilities have surfaced in the past and will appear in the future. We’ve spoken about our approach to detecting and responding to similar vulnerabilities and surrounding cyber-attacks before, for instance:

As always, companies should aim for a defense-in-depth strategy combining preventative security controls with detection and response mechanisms, as well as strong patch management.

Thanks to Brianna Leddy (Darktrace’s Director of Analysis) for her insights on the above threat find.

Inside the SOC
Darktrace cyber analysts are world-class experts in threat intelligence, threat hunting and incident response, and provide 24/7 SOC support to thousands of Darktrace customers around the globe. Inside the SOC is exclusively authored by these experts, providing analysis of cyber incidents and threat trends, based on real-world experience in the field.
Written by
Max Heinemeyer
Global Field CISO
Written by
Justin Fier
SVP, Red Team Operations

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April 30, 2026

Mythos vs Ethos: Defending in an Era of AI‑Accelerated Vulnerability Discovery

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Anthropic’s Mythos and what it means for security teams

Recent attention on systems such as Anthropic Mythos highlights a notable problem for defenders. Namely that disclosure’s role in coordinating defensive action is eroding.

As AI systems gain stronger reasoning and coding capability, their usefulness in analyzing complex software environments and identifying weaknesses naturally increases. What has changed is not attacker motivation, but the conditions under which defenders learn about and organize around risk. Vulnerability discovery and exploitation increasingly unfold in ways that turn disclosure into a retrospective signal rather than a reliable starting point for defense.

Faster discovery was inevitable and is already visible

The acceleration of vulnerability discovery was already observable across the ecosystem. Publicly disclosed vulnerabilities (CVEs) have grown at double-digit rates for the past two years, including a 32% increase in 2024 according to NIST, driven in part by AI even prior to Anthropic’s Mythos model. Most notably XBOW topped the HackerOne US bug bounty leaderboard, marking the first time an autonomous penetration tester had done so.  

The technical frontier for AI capabilities has been described elsewhere as jagged, and the implication is that Mythos is exceptional but not unique in this capability. While Mythos appears to make significant progress in complex vulnerability analysis, many other models are already able to find and exploit weaknesses to varying degrees.  

What matters here is not which model performs best, but the fact that vulnerability discovery is no longer a scarce or tightly bounded capability.

The consequence of this shift is not simply earlier discovery. It is a change in the defender-attacker race condition. Disclosure once acted as a rough synchronization point. While attackers sometimes had earlier knowledge, disclosure generally marked the moment when risk became visible and defensive action could be broadly coordinated. Increasingly, that coordination will no longer exist. Exploitation may be underway well before a CVE is published, if it is published at all.

Why patch velocity alone is not the answer

The instinctive response to this shift is to focus on patching faster, but treating patch velocity as the primary solution misunderstands the problem. Most organizations are already constrained in how quickly they can remediate vulnerabilities. Asset sprawl, operational risk, testing requirements, uptime commitments, and unclear ownership all limit response speed, even when vulnerabilities are well understood.

If discovery and exploitation now routinely precede disclosure, then patching cannot be the first line of defense. It becomes one necessary control applied within a timeline that has already shifted. This does not imply that organizations should patch less. It means that patching cannot serve as the organizing principle for defense.

Defense needs a more stable anchor

If disclosure no longer defines when defense begins, then defense needs a reference point that does not depend on knowing the vulnerability in advance.  

Every digital environment has a behavioral character. Systems authenticate, communicate, execute processes, and access resources in relatively consistent ways over time. These patterns are not static rules or signatures. They are learned behaviors that reflect how an organization operates.

When exploitation occurs, even via previously unknown vulnerabilities, those behavioral patterns change.

Attackers may use novel techniques, but they still need to gain access, create processes, move laterally, and will ultimately interact with systems in ways that diverge from what is expected. That deviation is observable regardless of whether the underlying weakness has been formally named.

In an environment where disclosure can no longer be relied on for timing or coordination, behavioral understanding is no longer an optional enhancement; it becomes the only consistently available defensive signal.

Detecting risk before disclosure

Darktrace’s threat research has consistently shown that malicious activity often becomes visible before public disclosure.

In multiple cases, including exploitation of Ivanti, SAP NetWeaver, and Trimble Cityworks, Darktrace detected anomalous behavior days or weeks ahead of CVE publication. These detections did not rely on signatures, threat intelligence feeds, or awareness of the vulnerability itself. They emerged because systems began behaving in ways that did not align with their established patterns.

This reflects a defensive approach grounded in ‘Ethos’, in contrast to the unbounded exploration represented by ‘Mythos’. Here, Mythos describes continuous vulnerability discovery at speed and scale. Ethos reflects an understanding of what is normal and expected within a specific environment, grounded in observed behavior.

Revisiting assume breach

These conditions reinforce a principle long embedded in Zero Trust thinking: assume breach.

If exploitation can occur before disclosure, patching vulnerabilities can no longer act as the organizing principle for defense. Instead, effective defense must focus on monitoring for misuse and constraining attacker activity once access is achieved. Behavioral monitoring allows organizations to identify early‑stage compromise and respond while uncertainty remains, rather than waiting for formal verification.

AI plays a critical role here, not by predicting every exploit, but by continuously learning what normal looks like within a specific environment and identifying meaningful deviation at machine speed. Identifying that deviation enables defenders to respond by constraining activity back towards normal patterns of behavior.

Not an arms race, but an asymmetry

AI is often framed as fueling an arms race between attackers and defenders. In practice, the more important dynamic is asymmetry.

Attackers operate broadly, scanning many environments for opportunities. Defenders operate deeply within their own systems, and it’s this business context which is so significant. Behavioral understanding gives defenders a durable advantage. Attackers may automate discovery, but they cannot easily reproduce what belonging looks like inside a particular organization.

A changed defensive model

AI‑accelerated vulnerability discovery does not mean defenders have lost. It does mean that disclosure‑driven, patch‑centric models no longer provide a sufficient foundation for resilience.

As vulnerability volumes grow and exploitation timelines compress, effective defense increasingly depends on continuous behavioral understanding, detection that does not rely on prior disclosure, and rapid containment to limit impact. In this model, CVEs confirm risk rather than define when defense begins.

The industry has already seen this approach work in practice. As AI continues to reshape both offense and defense, behavioral detection will move from being complementary to being essential.

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About the author
Andrew Hollister
Principal Solutions Engineer, Cyber Technician

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April 29, 2026

Darktrace Malware Analysis: Jenkins Honeypot Reveals Emerging Botnet Targeting Online Games

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DDoS Botnet discovery

To observe adversary behavior in real time, Darktrace operates a global honeypot network known as “CloudyPots”, designed to capture malicious activity across a wide range of services, protocols, and cloud platforms. These honeypots provide valuable insights into the techniques, tools, and malware actively targeting internet‑facing infrastructure.

How attackers used a Jenkins honeypot to deploy the botnet

One such software honeypotted by Darktrace is Jenkins, a CI build system that allows developers to build code and run tests automatically. The instance of Jenkins in Darktrace’s honeypot is intentionally configured with a weak password, allowing attackers to obtain remote code execution on the service.

In one instance observed by Darktrace on March 18, 2026, a threat actor seemingly attempted to target Darktrace’s Jenkins honeypot to deploy a distributed denial-of-service (DDoS) botnet. Further analysis by Darktrace’s Threat Research team revealed the botnet was intended to specifically target video game servers.

How the Jenkins scriptText endpoint was used for remote code execution

The Jenkins build system features an endpoint named scriptText, which enables users to programmatically send new jobs, in the form of a Groovy script. Groovy is a programming language with similar syntax to Java and runs using the Java Virtual Machine (JVM). An attacker can abuse the scriptText endpoint to run a malicious script, achieving code execution on the victim host.

Request sent to the scriptText endpoint containing the malicious script.
Figure 1: Request sent to the scriptText endpoint containing the malicious script.

The malicious script is sent using the form-data content type, which results in the contents of the script being URL encoded. This encoding can be decoded to recover the original script, as shown in Figure 2, where Darktrace Analysts decoded the script using CyberChef,

The malicious script decoded using CyberChef.
Figure 2: The malicious script decoded using CyberChef.

What happens after Jenkins is compromised

As Jenkins can be deployed on both Microsoft Windows and Linux systems, the script includes separate branches to target each platform.

In the case of Windows, the script performs the following actions:

  • Downloads a payload from 103[.]177.110.202/w.exe and saves it to C:\Windows\Temp\update.dat.
  • Renames the “update.dat” file to “win_sys.exe” (within the same folder)
  • Runs the Unblock-File command is used to remove security restrictions typically applied to files downloaded from the internet.
  • Adds a firewall allow rule is added for TCP port 5444, which the payload uses for command-and-control (C2) communications.

On Linux systems, the script will instead use a Bash one-liner to download the payload from 103[.]177.110.202/bot_x64.exe to /tmp/bot and execute it.

Why this botnet uses a single IP for delivery and command and control

The IP 103[.]177.110.202 belongs to Webico Company Limited, specifically its Tino brand, a Vietnamese company that offers domain registrar services and server hosting. Geolocation data indicates that the IP is located in Ho Chi Minh City. Open-source intelligence (OSINT) analysis revealed multiple malicious associations tied to the IP [1].

Darktrace’s analysis found that the IP 103[.]177.110.202 is used for multiple stages of an attack, including spreading and initial access, delivering payloads, and C2 communication. This is an unusual combination, as many malware families separate their spreading servers from their C2 infrastructure. Typically, malware distribution activity results in a high volume of abuse complaints, which may result in server takedowns or service suspension by internet providers. Separate C2 infrastructure ensures that existing infections remain controllable even if the spreading server is disrupted.

How the malware evades detection and maintains persistence

Analysis of the Linux payload (bot _x64)

The sample begins by setting the environmental variables BUILD_ID and JENKINS_NODE_COOKIE to “dontKillMe”. By default, Jenkins terminates long-running scripts after a defined timeout period; however, setting these variables to “dontKillMe” bypasses this check, allowing the script to continue running uninterrupted.

The script then performs several stealth behaviors to evade detection. First, it deletes the original executable from disk and then renames itself to resemble the legitimate kernel processes “ksoftirqd/0” or “kworker”, which are found on Linux installations by default. It then uses a double fork to daemonize itself, enabling it to run in the background, before redirecting standard input, standard output, and standard error to /dev/null, hiding any logging from the malware. Finally, the script creates a signal handler for signals such as SIGTERM, causing them to be ignored and making it harder to stop the process.

Stealth component of the main function
Figure 3: Stealth component of the main function

How the botnet communicates with command and control (C2)

The sample then connects to the C2 server and sends the detected architecture of the system on which the agent was installed. The malware then enters a loop to handle incoming commands.

The sample features two types of commands, utility commands used to manage the malware, and commands to trigger attacks. Three special commands are defined: “PING” (which replies with PONG as a keep-alive mechanism), “!stop” which causes the malware to exit, and “!update”, which triggers the malware to download a new version from the C2 server and restart itself.

Initial connection to the C2 sever.
Figure 4: Initial connection to the C2 sever.

What DDoS attack techniques this botnet uses

The attack commands consist of the following:

Many of these commands invoke the same function despite appearing to be different attack techniques. For example, specialized attacks such as Cloudflare bypass (cfbypass, uam) use the exact same function as a standard HTTP attack. This may indicate the threat actor is attempting to make the botnet look like it has more capabilities than it actually has, or it could suggest that these commands are placeholders for future attack functionality that has yet to be implemented

All the commands take three arguments: IP, port to attack, and the duration of the attack.

attack_udp and attack_udp_pps

The attack_udp and attack_udp_pps functions both use a basic loop and sendto system call to send UDP packets to the victim’s IP, either targeting a predetermined port or a random port. The attack_udp function sends packets with 1,450 bytes of data, aimed at bandwidth saturation, while the attack_udp_pps function sends smaller 64-byte packets. In both cases, the data body of the packet consists of entirely random data.

Code for the UDP attack method
Figure 5: Code for the UDP attack method

attack_dayz

The attack_dayz function follows a similar structure to the attack_udp function; however, instead of sending random data, it will instead send a TSource Engine Query. This command is specific to Valve Source Engine servers and is designed to return a large volume of data about the targeted server. By repeatedly flooding this request, an attacker can exhaust the resources of a server using a comparatively small amount of data.

The Valve Source Engine server, also called Source Engine Dedicated server, is a server developed by video game company Valve that enables multiplayer gameplay for titles built using the Source game engine, which is also developed by Valve. The Source engine is used in games such as Counterstrike and Team Fortress 2. Curiously, the function attack_dayz, appears to be named after another popular online multiplayer game, DayZ; however, DayZ does not use the Valve Source Engine, making it unclear why this name was chosen.

The code for the “attack_dayz” attack function.
Figure 6: The code for the attack_dayz” attack function.

attack_tcp_push

The attack_tcp_push function establishes a TCP socket with the non-blocking flag set, allowing it to rapidly call functions such as connect() and send() without waiting for their completion. For the duration of the attack, it enters a while loop in which it repeatedly connects to the victim, sends 1,024 bytes of random data, and then closes the connection. This process repeats until the attack duration ends. If the mode flag is set to 1, the function also configures the socket with TCP no-delay enabled, allowing for packets to be sent immediately without buffering, resulting in a higher packet rate and a more effective attack.

The code for the TCP attack function.
Figure 7: The code for the TCP attack function.

attack_http

Similar to attach_tcp_push, attack_http configures a socket with no-delay enabled and non-blocking set. After establishing the connection, it sends 64 HTTP GET requests before closing the socket.

The code for the HTTP attack function.
Figure 8: The code for the HTTP attack function.

attack_special

The attack_special function creates a UDP socket and sets the port and payload based on the value of the mode flag:

  • Mode 0: Port 53 (DNS), sending a 10-byte malformed data packet.
  • Mode 1: Port 27015 (Valve Source Engine), sending the previously observed TSource Engine Query packet.
  • Mode 2: Port 123 (NTP), sending the start of an NTP control request.
The code for the attack_special function.
Figure 9: The code for the attack_special function.

What this botnet reveals about opportunistic attacks on internet-facing systems

Jenkins is one of the less frequently exploited services honeypotted by Darktrace, with only a handful campaigns observed. Nonetheless, the emergence of this new DDoS botnet demonstrates that attackers continue to opportunistically exploit any internet-facing misconfiguration at scale to grow the botnet strength.

While the hosts most commonly affected by these opportunistic attacks are usually “lower-value” systems, this distinction is largely irrelevant for botnets, where numbers alone are more important to overall effectiveness

The presence of game-specific DoS techniques further highlights that the gaming industry continues to be extensively targeted by cyber attackers, with Cloudflare reporting it as the fourth most targeted industry [2]. This botnet has likely already been used against game servers, serving as a reminder for server operators to ensure appropriate mitigations are in place.

Credit to Nathaniel Bill (Malware Research Engineer)
Edited by Ryan Traill (Content Manager)

Indicators of Compromise (IoCs)

103[.]177.110.202 - Attacker and command-and-control IP

F79d05065a2ba7937b8781e69b5859d78d5f65f01fb291ae27d28277a5e37f9b – bot_x64

References

[1] https://www.virustotal.com/gui/url/86db2530298e6335d3ecc66c2818cfbd0a6b11fcdfcb75f575b9fcce1faa00f1/detection

[2] - https://blog.cloudflare.com/ddos-threat-report-2025-q4/

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About the author
Nathaniel Bill
Malware Research Engineer
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